Unity3D developer, it has been my hobby since Oculus DK1 in 2013 with SMart.
I offer my services to create toolboxes, provide Unity3D teaching, and work on projects that require me for less than 4 weeks of production time.
My objectives for 2024-2026 are to focus my work on the Lynx R1, Quest 3 and the new Vive Tracker.
While building a QA testing software call Open Macro Input for the industry.