Game / Level / Narrative Designer, Producer and Gamification expert, freelance, trainer and coach.
In the industry since 2009, has worked in 4 studios (including 4 years for Fishing Cactus), on around 26 games, and coached around 300 projects ranging from LD workshops to indie releases on Steam.
Today, I offer a Game / Level / Narrative Design audit, whatever the stage of development, with a list of identified vulnerabilities and proposed solutions. And all this in just a few days.