Unity! With "N-ice Cover", the team won over the jury members of this 2nd colorful edition with a puzzle and platform game in which you play as a little ice cube named "Icy":
"In order to reach his goal, "Icy" has to overcome various obstacles, such as climbing over walls that are too high for him, thanks to his ability to leave his body in various places to use as a platform. He also has to avoid the sun or risk melting, since he's an ice cube! My group and I came up with this idea after brainstorming around the theme of the game jam, which was "mashup of music titles". We were given a list of various classic titles and we had to mix two of them to form a phrase and create a game in relation to that phrase."
– Dimitri Donnaymember of L'Unité, in a interview with RTBF Ixpé.
After 48 hours of developing a video game, Arnaud Van Balen, Mathéo Kinnard, Rafael Adant, Dimitri Donnay, Nina Bucquoye and Mathéo Gollas win the first place. 1 stand at the Gamescom on the Belgian Games pavilion, 1 trailer for their game produced by the RTBF IXPÉ, 1 stand at Game Square and tickets for the MEET & BUILD.
Other prizes were also awarded:
- Second Prize to the Tontons team for their game "It's coffee time!
- Third Prize to the Gilovers team for their "Ultimate Band Battle" game.
- Honorary prize for Sound Design, awarded to the Furafic World team for the game "How to save a Rising Sun"!
Discover all the games developed over the weekend, visit the KISS Game Jam 2024 itch.io page.
Congratulations to the winning teams, and to all the teams who took part in this year's KISS!
Many thanks to Gaming Factory, the Haute École Albert Jacquard, Digital WalloniaThe Walloon Region and RTBF IXPÉand to the many people who helped make this event such a success.
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Credits: Sacha Berger (Touille_Shoot)